3D Stills

3D Stills

Stills were rendered out of Autodesk Maya, using Mental Ray or Chaosgroup’s Vray Renderer. These pieces all use physically based materials and render styles. Shots have consistent life-sized scales, which becomes more important when in VR, the viewer’s sensitivity to scale is heightened.
  • Modeling of 3D interior spaces
  • Modeling if 3D props
  • UV Mapping and Texturing
  • Textures generated from DSLR photography, made seamless
  • Scenes lit using combination of HDR and 3D lights
  • Rendering to 32 Bit image sequences
  • Color Grading and export
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